Regulamin 
Profil
Wyszukaj
Strange Query:- Roleplaying in English
Papula
Postów: 9
Punkty: 24
That's fantastic. And 2 minutes away from where I live as well. I will definitely check it out. Much obliged. :)
Offline
Profil
Wiadomość
Grimuar
Crusta
Skąd: ż daleka
Postów: 1445
Punkty: 3020
Wow. I doubt my english is too weak to play with you. I love these styles.

Though the most popular systems were translated into polish (Cyberpunk, Cthulhu), we have many english RPGs, so it won't be a problem.
"Próbujecie uwolnić smoka z rąk kobiety? To nie powinno być na odwrót?"
Offline
Profil
Wiadomość
Postów: 4991
Punkty: 0
HasloMaslo napisał:
I generally trend towards horror, dark thriller and future noir, which more or less apexes at Cthulhu


OMG! You've got me...
Now I consider having some extra English lessons to feel comfortable playing RPG with you Neil. :-)
I'm fanatical horror & thriller enthusiast. I love CoC (and Trail of Cthulhu), Kult, Unhallowed Metropolis, and other dark-styles RPG. Unfortunately there's not much horror/thriller fans in Grimuar, but we are one of the most active team here, I suppose. You must come on monday! We have to get to know each other. :-)

sqrl
Offline
Profil
Wiadomość
Papula
Postów: 9
Punkty: 24
Well.... in terms of running games I was thinking of using it as a medium to gauge how useful roleplaying was as a teaching medium; so the level of spoken English wouldn't be too much of a hinderance to be honest. My theory runs that if people have a specific reason and constant use of a language (i.e. through a 3-4 hour roleplaying session every week) then their language acquisition skills will increase faster than in a classroom)

I haven't actually been buying roleplaying games much over the past couple of years so I haven't had much experience of kult etc but I will definitely check them out.
SLA is also a good game if the Gamesmaster catches the essence of the genre as the background allows for cyberpunk style with eerie horror possibilities. The rules system is a but shit though. It's a free download nowadays so I'll dig out the URL for interested parties.


N
___________________
Ostatnio zmodyfikowany przez wavelindsay 2009-08-08 00:30:31
Offline
Profil
Wiadomość
Papula
Postów: 9
Punkty: 24
http://rpg.drivethrustuff.com/product_info.php?products_id=24798

SLA for free. PDF download :)
Offline
Profil
Wiadomość
Grimuar
Kapituła
Moderator
Ulcus
Postów: 1037
Punkty: 2519
hi there,

since I'm away most of the time now, hope I'll have a chance to meet you in Sept and join the team. Personally, I'd be for showing you some Polish RPG systems, when else try them if not now :-). So maybe we'll find sb to run Monastyr or Neuroshima..

Anyways, I think that sb's already asked, but.. do you know any RPG systems created in Scotland? Have you tried them? perhaps you'd like to tell us a tale or two about them during one of our Monday meetings? you're more than welcome :-)
Offline
Profil
Wiadomość
Grimuar
Ulcus
Skąd: Otchłań demencji...
Postów: 794
Punkty: 1757
Count me on with Squirel - we share many of our genre interests and SLA looks interesting to read. And improving my English would be great. If you will run the game, what system you would prefer to GM? I'm maybe not so totally found of classical Cyberpunk 2020, but other s-f games also are interesting to me

I will look at mechanic of SLA, but I think that new World of Darkness have of better mechanics for modern and near future or very human centric games- it's fast, fun and "movie realistic" - can be both "action-like" or very "grimm'n'gritty", so this is alternative to shitty mechanic. And the rulebook is for free ( and i have printed version ). :twisted:

Offline
Profil
Wiadomość
Papula
Postów: 9
Punkty: 24
This is all sounding rather good folks. SLA is a Scottish roleplaying game, incidentally, but it has bumped hands through Wizards of the Coast and Hogshead since its inception. The only other studio of note in Scotland is Contested ground studios who produce 'A state' and some other RPG's. They have a good website and seem committed to what they do, but I personally have no interest in either the games or the people who run the company. Indeed, I rather dislike them, actually. Nonetheless; each to their own.....

Having rattled through many different systems over the years I am generally disenfranchsed with most system mechanics; they are generally pretty clunky and slow things down without much direct benefit to resolution. I'm a bit of an opinionated pig when it comes to these things :) :P . This is the reason why I defer to Call of Cthulu most of the time as the BRP system it employs is the most elegant and holistic one I have used. So for the past couple of years I have been using a modified version of this for most of my contemporary or futuristic games; using the standard rules from, say 2020 or SLA and just converting them neatly (Cyberpunk stat+ skill multiplies by 5 to get a straight percentage, SLA is similar) The main reason for my interest in speeding up this kind of stuff just comes down to poor sysem mechanics for resolving combat situations; I like them fluid and, as you say, 'movie realistic'. And I have found that regardless of the nature of a game; be it horror, thriller, investigation or politics, when you add roleplayers to the equation, combat inevitably rears its bloody head.

I'm *totally* open to checking out the new WOD stuff, as I always liked the original ethos,background and build of their games, but I got tired of pulling out a large bucket of D10's each time I wanted to roll to hit, wound, soak or whatever. It fucks with the flow, and switches focus to a mechanical process of counting dice instead of the descriptive. I'll check out the new WOD rules if they are online somewhere. Sounds worthwhile.

I like Pendragon's system as well, incidentally. And Everway is weird but great (but hard to get a hold of these days, and my copy was last seen in Surf City, North Carolina).

Has anyone ever played De Profundis? Is it any good? I believe it's Polish.....


Monday sounds like a definite plan. It seems like from PM's and board posts there are plenty of people who would be interested in something. I'll bounce over to catch up with you all in Monday evening and see what I can come up with for a late August or September one-shot.

Cheers

Neil
Offline
Profil
Wiadomość
Grimuar
Ulcus
Skąd: Otchłań demencji...
Postów: 794
Punkty: 1757
I'm will be most interested in CoC game, as I grew up on my brothers core book in our house, but couldn't got to any playing group. Me and my girlfriend are part lovecraftian fetishists, so this would be my dreams came true if I could play in system. ;)

As to nWoD mechanics - it use "buckets of dices" ( but are far more less dices in them ), but it also VERY fast - if you want, you can even speed things without even rolling the dices, just divide your dice pool by 3 ( this unofficial, but even mathematics support this rule). There is also supplement about changing a combat mechanics with plenty of hacks ( official house rules ) you can pick up, witch are more or less good balanced, on my eye. Maybe I will take my nWoD core book, so I could show you a bit of it.

I would rather want the September session, as from 27 August to about 7 September I'm out of country. But you can always play without me.

Offline
Profil
Wiadomość
Grimuar
Crusta
Skąd: ż daleka
Postów: 1445
Punkty: 3020
If you say so...

I'd be intereseted in playing in english, although I'm going to study in Warsaw, so I'll be difficult to reach after 14 September.

I can go through SLA, I can even learn it's mechanics, but to be sincere... If you want to speed up combat, I would leave nWOD mechanics and use D12. If you want to make everything much more simple, I'd recommend GURPS and FATE. I've heard D12 is also very easy, you should ask Squirel.
___________________
Ostatnio zmodyfikowany przez Marco REqam 2009-08-10 23:20:28
"Próbujecie uwolnić smoka z rąk kobiety? To nie powinno być na odwrót?"
Offline
Profil
Wiadomość
Odpowiedz
« [1-10] [11-20] [21-30] »